The SPOTLIGHT command is used to create a spotlight that could emit orientation cone beam. Command Access: Menu : View > Render > Light > New spotlight Command : SPOTLIGHT Command Prompts: Specify source location <0,0,0>:Enter an... Read More
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The CONE command is used to create a 3D solid cone. Command Access: Ribbon : 3D > Modeling > Box > Cone Menu : Draw > Modeling > ConeCommand : CONE Command Prompts: Specify center point of base or [3P/2P/Ttr/Elliptical]: Function... Read More
Function Description: The DIVMESHCONEBASE system variable is used to set the number of subdivisions between the perimeter and the center point of mesh cone base. Type : Parameter Saved in : User-settings Initial value : 3 This setting could affect... Read More
Function Description: The DIVMESHCONEAXIS system variable is used to set the number of subdivisions for basal plane circumference of mesh cone. Type : Parameter Saved in : User-settings Initial value : 8 This setting could affect the new mesh cone... Read More
The MESH command is used to create 3D mesh metafile objects, such as box, cone, cylinder, sphere, wedge and torus. Command Access: Menu : Draw > Model > Meshes> PrimitiveCommand : MESH Command Prompts: Enter an option [Box/Cone/Cylinder... Read More
Function Description: The FACETRATIO system variable is used to set the width and height ratio of faceting for cylinder and cone solids. Type : Integer Saved in : Not saved Initial value : 0 Range : 0,1 System Variable Value: 0 : create N x 1 meshes... Read More
The 3D command is used to create 3D polyface meshes with common geometric shapes. Command 3D Command Prompts Enter an option [ Box/Cone/DIsh/DOme/Mesh/Pyramid/Sphere/Torus/Wedge ]: Relative Glossary: Box :Create a 3D box polyface mesh... Read More