Function Description: The SMOOTHMESHMAXLEV system variable is used to set the maximum level of smoothness of mesh objects. Type : Integer Saved in : User-settings Initial value : 4 Range : 1 ~ 255 1 ~ 5(recommended) The extremely high density meshes... Read More
System Variables
Function Description: The LEGACYCTRLPICK system variable is used to specify the Ctrl key behavior for selection cycling and sub object selection. Type : Integer Saved in : Registry Initial value : 2 Range : 0,1,2 System Variable Value: 0 : select sub... Read More
Function Description: The PSOLWIDTH system variable is used to control the default width of swept solid objects. Type : Real Saved in : Drawing Initial value : 0.2500(Imperial) or 5.0000(Metric) Read More
Function Description: The DIMLIM system variable is used to generate dimension limits as the default text. Type : Parameter Saved in : Drawing Initial value : off Specifying the DIMLIM to be on could close the DIMTOL. System Variable Value: 0ff :... Read More
Function Description: The FACETERDEVSURFACE system variable is used to set the similarity level when converting mesh object to solids or surfaces. Type : Real Saved in : User-settings Initial value : 0.001 Users could input an any non-negative... Read More
Function Description: The LOFTMAG1 system variable is used to set the amplitude of draft angle through the first cross section in the loft operation. Type : Real Saved in : Drawing Initial value : 0.0000 This system variable could control how fast... Read More
Function Description: The XREFNOTIFY system variable is used to control the notification about xref updating or missing. Type : Integer Saved in : Registry Initial value : 2 Range : 0,1,2 System Variable Value: 0 : xref notification disabled 1 :... Read More
Function Description: The LWDISPLAY system variable is used to control whether to display object lineweight. Type : Parameter Saved in : Drawing Initial value : off System Variable Value: off : do not display lineweight on : do not display lineweight... Read More
Function Description: The MIRRHATCH system variable is used to control how MIRROR reflects hatch patterns. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System Variable Value: 0 : keep the same direction with hatch pattern1 : mirror... Read More
Function Description: The SURFU system variable is used to set the surface density in M direction for PEDIT Smooth option and the U isolines density on surface objects. Type : Integer Saved in : Drawing Initial value : 6 Range : 0 ~ 200 Meshes are... Read More