Function Description: The DIMALTF system variable is used to control the multiplier of alternate units. Type : Real Saved in : Drawing Initial value : 25.4000(Imperial) or 0.0394 (Metric) Read More
System Variables
Function Description: The PICKBOX system variable is used to set the target height of object selection in pixes. Type : Integer Saved in : Registry Initial value : 3 Note: if specified PICKBOX to be 0, the preview of object selection is unavailable. Read More
Function Description: The TEXTEVAL system variable is used to control how to evaluate the text strings entered by TEXT or -TEXT. Type : Integer Saved in : Not saved Initial value : 0 Range : 0,1 System Variable Value: 0 : when prompting to enter text... Read More
Function Description: The EXTNAMES system variable is used to set parameters for named object names (such as blocks, linetype, and layers) saved in definition list. Type : Integer Saved in : DrawingInitial value : 1 Range : 0,1 System Variable Value:... Read More
Function Description: The GRIPBLOCK system variable is used to control the display of grips in blocks. Type : Integer Saved in : Registry Initial value : 0 Range : 0,1 System Variable Value: 0 : only specify grids for insertion points of block1 :... Read More
Function Description: The HPSPACE system variable is used to set the hatch space for custom hatch patterns. Type : RealSaved in : Not saved Initial value : 1.0000 Read More
Function Description: The TABMODE system variable is used to control the usage of digital tablet input device. Type : Integer Saved in : Not saved Initial value : 0 Range : 0,1 System Variable Value: 0 : close 1 : open Read More
Function Description: The UCSORG system variable is used to store the current users coordinate original point in current viewport of current space.(Read-Only) Type : 3D point Saved in : Drawing Initial value : 0.0000,0.0000,0.0000 Read More
Function Description: The DIVMESHCYLBASE system variable is used to set the number of subdivisions from the base center to its perimeter of mesh cylinder. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new... Read More
Function Description: The HPINHERIT system variable is used to control whether to inherit the hatch origin when using the Inherit Properties option in HATCH and HATCHEDIT. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System... Read More